Warrior Mage Fighting

Fortune's Frontier Changelog ー 20 de Outubro

 

Treasures

We've made a few adjustments to Treasure drop rates and Silver values to make finding Treasures feel more frequent and rewarding! These changes are purely focused on improving the gameplay experience, with no impact on the overall amount of Silver generated or the game's economy:

• Increased the Treasure drop rate (all islands) from 50% → 75%, allowing Adventurers to find Treasures more frequently while hunting!

• To balance the increased drop frequency, adjusted the Silver value of Treasure Pouches from 75 → 50 Silver and the Silver value per RNG roll of Treasure Chests from 1,500 → 1,000 Silver.

 

General Changes

• Munk Songs can now drop from creatures on Gilead Island, giving Adventurers an additional way to obtain them.

• 30% of carried Treasure Pouches and Treasure Chests will now be destroyed upon death on both Harbor Island and Gilead Island, bringing these regions in line with the existing Treasure loss mechanic on Sajecho Island.

• Lone Wolf bonuses will now only activate when entering an island without being in a party. Previously, these bonuses could activate whenever a player left a party, even after entering an island with one.

• Reduced the number of Treasure Pouches displayed per slot during the Cashout animation from 50 → 20, making the Cashout experience feel more rewarding as Treasures are converted into Silver.

 

As an additional context from the team, Season 0 is just the beginning! One of its main goals is to help us identify challenges and opportunities for improvement that only become clear once the game is in players' hands. We will continue closely monitoring your feedback, making adjustments, and refining the experience as we go. Join the Fortune's Frontier Discord to stay up to date with everything our team has planned for the coming days!